There were rumblings about something called Halo: The Endless in the far future, but that was never confirmed and 343 has simply never talked about what’s next for Master Chief in any meaningful capacity outside of his (extremely terrible) Paramount Plus TV show. We skipped over chapters about Cortana’s siege of worlds and her eventual death, and then the story ended right as we were introduced to The Endless, with the promise of more reveals to come.Īnd they are coming…when, exactly? The reports about post-launch Halo turmoil, which involved some recent 343 layoffs, indicated that no one was really even working on DLC content for Halo Infinite, and the status of how Master Chief’s next chapter or saga will be told in the future is unclear. I personally took a lot of issue with the main story, which isn’t necessarily Staten’s fault as I’m not sure how much of it was him, but it felt like the middle chapter of a far more interesting tale. Mulkey says a fix for Headmaster is "targeted for release alongside the Winter Update," which rolls out to players on November 8th.Halo Infinite’s relationship with its story content has been very strange. Thankfully, this is made easier with the tank gun, but that doesn't really matter if the achievement won't unlock. To unlock Headmaster, you need to play through Halo Infinite and find all the Skulls hidden in the world and then complete all the main missions on Legendary difficulty setting with all Skulls active. Back in May, an update for Halo Infinite broke the Headmaster achievement, arguably one of the toughest achievements in the game. "An overarching goal for Infinite co-op has been that all progress made is retained regardless of whether played in solo or co-op," Mulkey said. This also applies to the full list of existing campaign Halo Infinite achievements, which will all be unlockable in co-op. Mulkey also confirmed this with us, saying achievement progress made is shared across the team. Rolling Thunder requires you to kill five enemies with a Gravity Hammer, and interestingly 343 says that all players who are aboard the vehicle will share progress, meaning the new achievements will not be tied to just the host. Mulkey describes Rolling Thunder as "pure co-op silly fun" that leaves "everyone in the Fireteam cracking up." While there are the more standard achievements, such as What's Rightfully Ours (capture all FOBs on any difficulty) and Wardens of Zeta (complete all Banished outposts), it's the vehicle-based co-op achievements that Mulkey himself really enjoys. "We asked ourselves what kinds of opportunities for varied gameplay challenges, bragging rights, skill tests, and/or chaos-laden experiences could we engage in now that players will be able to replay missions and play together in co-op." After this collective brainstorming, the team whittled down the list to 24 achievements that will give players something extra to aim for when playing through the campaign again with their friends, test their skill levels, and provide an entertaining challenge that will surely result in a few laughs. "We set up some goals for what we wanted our co-op and mission replay achievements to hit, and then let the entire studio participate," Mulkey said. According to Mulkey, the entire studio was involved in coming up with the Halo Infinite campaign co-op and mission replay achievements.
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